Engauge Digitizer
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Tutorial
TutorialStateIntroduction.cpp
Go to the documentation of this file.
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/******************************************************************************************************
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* (C) 2014 markummitchell@github.com. This file is part of Engauge Digitizer, which is released *
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* under GNU General Public License version 2 (GPLv2) or (at your option) any later version. See file *
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* LICENSE or go to gnu.org/licenses for details. Distribution requires prior written permission. *
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******************************************************************************************************/
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#include "
Logger.h
"
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#include <qdebug.h>
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#include <QGraphicsPixmapItem>
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#include <QGraphicsScene>
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#include <QGraphicsView>
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#include "
TutorialButton.h
"
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#include "
TutorialDlg.h
"
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#include "
TutorialStateContext.h
"
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#include "
TutorialStateIntroduction.h
"
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TutorialStateIntroduction::TutorialStateIntroduction
(
TutorialStateContext
&
context
) :
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TutorialStateAbstractBase
(
context
),
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m_title (nullptr),
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m_background (nullptr),
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m_text0 (nullptr),
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m_text1 (nullptr),
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m_text2 (nullptr),
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m_next (nullptr)
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{
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qCInfo(ENGAUGE_LOG) <<
"TutorialStateIntroduction::TutorialStateIntroduction"
;
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}
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void
TutorialStateIntroduction::begin
()
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{
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qCInfo(ENGAUGE_LOG) <<
"TutorialStateIntroduction::begin ()"
;
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context
().
tutorialDlg
().
scene
().clear ();
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m_title =
createTitle
(tr (
"Introduction"
));
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m_background =
createPixmapItem
(
":/engauge/img/SpreadsheetsForDoc.png"
,
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QPoint (0, 0));
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m_text0 =
createTextItem
(tr (
"Engauge Digitizer starts with\n"
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"images of graphs and maps."
),
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QPoint (200, 40));
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m_text1 =
createTextItem
(tr (
"You create (or digitize) points along\n"
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"the graph and map curves."
),
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QPoint (240, 180));
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m_text2 =
createTextItem
(tr (
"The digitized curve points can be\n"
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"exported, as numbers, to other software tools."
),
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QPoint (210, 330));
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QSize backgroundSize =
context
().
tutorialDlg
().
backgroundSize
();
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m_next =
new
TutorialButton
(tr (
"Next"
),
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context
().tutorialDlg().scene());
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m_next->setGeometry (QPoint (backgroundSize.width () -
buttonMargin
() - m_next->size ().width (),
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backgroundSize.height () -
buttonMargin
() - m_next->size ().height ()));
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connect (m_next, SIGNAL (signalTriggered ()),
this
, SLOT (
slotNext
()));
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}
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void
TutorialStateIntroduction::end
()
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{
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qCInfo(ENGAUGE_LOG) <<
"TutorialStateIntroduction::end ()"
;
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// It is not safe to remove and deallocate items here since an active TutorialButton
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// may be on the stack. So we clear the scene as the first step in the next begin()
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}
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void
TutorialStateIntroduction::slotNext
()
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{
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qCInfo(ENGAUGE_LOG) <<
"TutorialStateIntroduction::slotNext"
;
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context
().
requestDelayedStateTransition
(
TUTORIAL_STATE_AXIS_POINTS
);
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}
Logger.h
TutorialButton.h
TutorialDlg.h
TUTORIAL_STATE_AXIS_POINTS
@ TUTORIAL_STATE_AXIS_POINTS
Definition
TutorialStateAbstractBase.h:13
TutorialStateContext.h
TutorialStateIntroduction.h
TutorialButton
Show a button with text for clicking ion. The button is implemented using layering of two graphics it...
Definition
TutorialButton.h:21
TutorialDlg::scene
QGraphicsScene & scene()
Single scene the covers the entire tutorial dialog.
Definition
TutorialDlg.cpp:76
TutorialDlg::backgroundSize
QSize backgroundSize() const
Make geometry available for layout.
Definition
TutorialDlg.cpp:44
TutorialStateAbstractBase::TutorialStateAbstractBase
TutorialStateAbstractBase(TutorialStateContext &context)
Single constructor.
Definition
TutorialStateAbstractBase.cpp:18
TutorialStateAbstractBase::createTitle
QGraphicsTextItem * createTitle(const QString &text)
Factory method for title items.
Definition
TutorialStateAbstractBase.cpp:57
TutorialStateAbstractBase::createTextItem
QGraphicsTextItem * createTextItem(const QString &text, const QPoint &pos)
Factory method for text items.
Definition
TutorialStateAbstractBase.cpp:47
TutorialStateAbstractBase::context
TutorialStateContext & context()
Context class for the tutorial state machine.
Definition
TutorialStateAbstractBase.cpp:32
TutorialStateAbstractBase::createPixmapItem
QGraphicsPixmapItem * createPixmapItem(const QString &resource, const QPoint &pos)
Factory method for pixmap items.
Definition
TutorialStateAbstractBase.cpp:37
TutorialStateAbstractBase::buttonMargin
int buttonMargin() const
Buttons are placed up against bottom side, and left or right side, separated by this margin.
Definition
TutorialStateAbstractBase.cpp:27
TutorialStateContext
Context class for tutorial state machine.
Definition
TutorialStateContext.h:21
TutorialStateContext::requestDelayedStateTransition
void requestDelayedStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.
Definition
TutorialStateContext.cpp:86
TutorialStateContext::tutorialDlg
TutorialDlg & tutorialDlg()
Access to tutorial dialogs and its scene.
Definition
TutorialStateContext.cpp:109
TutorialStateIntroduction::slotNext
void slotNext()
Slot called when next button is triggered.
Definition
TutorialStateIntroduction.cpp:65
TutorialStateIntroduction::end
virtual void end()
Transition out of this state.
Definition
TutorialStateIntroduction.cpp:57
TutorialStateIntroduction::begin
virtual void begin()
Transition into this state.
Definition
TutorialStateIntroduction.cpp:29
TutorialStateIntroduction::TutorialStateIntroduction
TutorialStateIntroduction(TutorialStateContext &context)
Single constructor.
Definition
TutorialStateIntroduction.cpp:17
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