Audaspace
1.10.0
A high level audio library.
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fx
EffectReader.h
Go to the documentation of this file.
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/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#pragma once
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#include "
IReader.h
"
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#include <memory>
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AUD_NAMESPACE_BEGIN
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class
AUD_API
EffectReader :
public
IReader
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{
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private
:
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// delete copy constructor and operator=
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EffectReader(
const
EffectReader&) =
delete
;
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EffectReader& operator=(
const
EffectReader&) =
delete
;
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protected
:
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std::shared_ptr<IReader>
m_reader
;
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public
:
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EffectReader
(std::shared_ptr<IReader> reader);
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virtual
~EffectReader
();
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virtual
bool
isSeekable
()
const
;
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virtual
void
seek
(
int
position);
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virtual
int
getLength
()
const
;
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virtual
int
getPosition
()
const
;
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virtual
Specs
getSpecs
()
const
;
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virtual
void
read
(
int
& length,
bool
& eos,
sample_t
* buffer);
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};
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AUD_NAMESPACE_END
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition
Audaspace.h:119
sample_t
float sample_t
Sample type.(float samples).
Definition
Audaspace.h:126
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition
Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition
Audaspace.h:93
IReader.h
The IReader interface.
EffectReader::read
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
EffectReader::EffectReader
EffectReader(std::shared_ptr< IReader > reader)
Creates a new effect reader.
EffectReader::seek
virtual void seek(int position)
Seeks to a specific position in the source.
EffectReader::getSpecs
virtual Specs getSpecs() const
Returns the specification of the reader.
EffectReader::isSeekable
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
EffectReader::~EffectReader
virtual ~EffectReader()
Destroys the reader.
EffectReader::m_reader
std::shared_ptr< IReader > m_reader
The reader to read from.
Definition
EffectReader.h:46
EffectReader::getLength
virtual int getLength() const
Returns an approximated length of the source in samples.
EffectReader::getPosition
virtual int getPosition() const
Returns the position of the source as a sample count value.
IReader
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition
IReader.h:35
Specs
192000 Hz.
Definition
Specification.h:116
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